Skyrim is a visually stunning game. When I started I wasn't terribly impressed; I'd seen similar graphics jobs done on other games - like Assassin's Creed. I'll admit that when I came across some fire animation I was impressed. But when the first dragon jumped on-scene, my jaw dropped.
The audio experience is pretty amazing too. Bethesda do all their own sound effects (though I'm sure a lot of the big studios do), and they did a whopping great job on the dragon noises.
The mods to Skyrim are turning out to be absolutely amazing. And the mod creation kit hasn't even been released!
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I have had some technical issues with Skyrim. Here I will explain what they were and how I fixed them.
1a) My first problems were mostly (if not all) to do with the sound. I was having static playing over the headphones/speakers/any-or-all-of-the-above whenever I stood near fire or walked into a hall/dungeon. A constant buzz accompanied and overlapped the droning background noise. Over time it turned into a crackling nightmare in my head. On top of that, character dialogue was randomly cutting out into spurts of static.
1b) I fixed the audio problems by changing my audio sample rate (Control Panel/Hardware and Sound/Manage audio devices/(select your device)/Properties/advanced) to 44100 Hz. I had the option of 48000 Hz, 96000 Hz or 192000 Hz, but none of those options worked (the last one went so far as to crash the game at the main menu every time I tried it). I also had the choice of 16- and 24-bit depth for each of the Hz selections, but I don't think the bit depth had anything to do with the problem. For the record, though, I used 24-bit.
The audio experience is pretty amazing too. Bethesda do all their own sound effects (though I'm sure a lot of the big studios do), and they did a whopping great job on the dragon noises.
The mods to Skyrim are turning out to be absolutely amazing. And the mod creation kit hasn't even been released!
- - - - - - - -
I have had some technical issues with Skyrim. Here I will explain what they were and how I fixed them.
1a) My first problems were mostly (if not all) to do with the sound. I was having static playing over the headphones/speakers/any-or-all-of-the-above whenever I stood near fire or walked into a hall/dungeon. A constant buzz accompanied and overlapped the droning background noise. Over time it turned into a crackling nightmare in my head. On top of that, character dialogue was randomly cutting out into spurts of static.
1b) I fixed the audio problems by changing my audio sample rate (Control Panel/Hardware and Sound/Manage audio devices/(select your device)/Properties/advanced) to 44100 Hz. I had the option of 48000 Hz, 96000 Hz or 192000 Hz, but none of those options worked (the last one went so far as to crash the game at the main menu every time I tried it). I also had the choice of 16- and 24-bit depth for each of the Hz selections, but I don't think the bit depth had anything to do with the problem. For the record, though, I used 24-bit.
Last edited by Melodrama on Thu Dec 08, 2011 2:34 am; edited 11 times in total (Reason for editing : more info/editing)